UPDATE: DF Clips has now been updated with more PS5 Pro capture, this time with more from our Ratchet and Clank: Rift Apart session. And do please enjoy the anecdote of completing an entire day of capture on site at Sony HQ, only to find that the Samsung 870 EVO SSD we were using corrupted on the very final shot we took, meaning we had to return the following week with an HDMI 2.1 splitter and two Atomos 4K ProRes recording devices. Both of which worked just fine throughout the day, naturally.
Original Post: Earlier this month, Digital Foundry had the opportunity to go hands-on with PlayStation 5 Pro at Sony’s London office, walking away with high quality capture from The Last of Us Part 2 and Ratchet and Clank: Rift Apart. You’ve already seen our analysis pieces on how each of those games compares on Pro against the standard model, along with a breakdown of PSSR upscaling quality up against DLSS and FSR. However, one piece of feedback we received loud and clear was the demand just to see more of the games running, without any of our customary head-to-head comparisons.
All of which leads us to this Eurogamer news post, where we deliver just that – starting with Naughty Dog’s PS5 Pro PSSR upgrade for The Last of Us Part 2. If you recall, the Pro enhancements here are all about upscaling with the simple TAA upscale swapped out for Sony’s brand new machine learning-based counterpart. The base resolution of 1440p remains unchanged from the standard PS5, but PSSR offers substantial image quality improvements – as you may pick up on with this more extended video edit that focuses much more on the overall presentation.
In addition to the capture, you’ll get to hear myself and Oliver Mackenzie recap our overall impressions (both of us have played the Pro version at this point), plus there’s more general discussion about the opportunities we’ve had with the game and with the Pro in general.